LibT2FS 0.1
C API for accessing TEngine data in memory.
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s_T2FSContext Struct Reference

This is the core LibT2FS object that you will be passing around. More...

#include <t2fs.h>

Data Fields

T2FSFileConfig config
 We might need different config for different files, these configs are pre-defined and contain info like expected endianness, schema file and our defined game ID. The config will be applied on t2fs_open() call. So when you wish to experiment, do it before t2fs_open().
T2FSInput input
 File input reading.
T2FSNode root
 Root node.
t_rnc rnc
 RNC decompression context.
T2FSNodemodels
T2FSNodetextures
T2FSNodelevels
T2FSNodespawnpoints
T2FSNodescenes

Detailed Description

This is the core LibT2FS object that you will be passing around.

Field Documentation

◆ config

T2FSFileConfig s_T2FSContext::config

We might need different config for different files, these configs are pre-defined and contain info like expected endianness, schema file and our defined game ID. The config will be applied on t2fs_open() call. So when you wish to experiment, do it before t2fs_open().

◆ input

T2FSInput s_T2FSContext::input

File input reading.

◆ root

T2FSNode s_T2FSContext::root

Root node.

◆ rnc

t_rnc s_T2FSContext::rnc

RNC decompression context.

◆ models

T2FSNode* s_T2FSContext::models

◆ textures

T2FSNode* s_T2FSContext::textures

◆ levels

T2FSNode* s_T2FSContext::levels

◆ spawnpoints

T2FSNode* s_T2FSContext::spawnpoints

◆ scenes

T2FSNode* s_T2FSContext::scenes

The documentation for this struct was generated from the following file: