#include <scenes.h>
Data Fields | |
| int32_t | levelId |
| might be unused (-1) | |
| int32_t | regionId |
| might be unused (-1) | |
| uint32_t | unk2 |
| uint32_t | unk3 |
| uint32_t | unk4 |
| uint32_t | unk5 |
| char | name [28] |
| uint32_t | unk6 |
| uint32_t | unk7 |
| uint32_t | unk8 |
| On seeds always set to 0xcdcc0c40. | |
| uint32_t | unk9 |
| Either 0x00000000 or 0x01000000. | |
| uint32_t | unk10 |
| Either 0x00000000 or 0x01000000. | |
| uint32_t | unk11 |
| Missing on South Park. | |
| int32_t s_T2FSDataSceneHeader::levelId |
might be unused (-1)
| int32_t s_T2FSDataSceneHeader::regionId |
might be unused (-1)
| uint32_t s_T2FSDataSceneHeader::unk2 |
| uint32_t s_T2FSDataSceneHeader::unk3 |
| uint32_t s_T2FSDataSceneHeader::unk4 |
| uint32_t s_T2FSDataSceneHeader::unk5 |
| char s_T2FSDataSceneHeader::name[28] |
| uint32_t s_T2FSDataSceneHeader::unk6 |
| uint32_t s_T2FSDataSceneHeader::unk7 |
| uint32_t s_T2FSDataSceneHeader::unk8 |
On seeds always set to 0xcdcc0c40.
| uint32_t s_T2FSDataSceneHeader::unk9 |
Either 0x00000000 or 0x01000000.
| uint32_t s_T2FSDataSceneHeader::unk10 |
Either 0x00000000 or 0x01000000.
| uint32_t s_T2FSDataSceneHeader::unk11 |
Missing on South Park.