#include <textures.h>
◆ node
◆ framesNode
◆ palettesNode
◆ header
◆ frameCount
| uint32_t s_T2FSTexture::frameCount |
◆ frameSize
| uint32_t s_T2FSTexture::frameSize |
◆ paletteCount
| uint32_t s_T2FSTexture::paletteCount |
◆ paletteSize
| uint32_t s_T2FSTexture::paletteSize |
◆ width
| uint32_t s_T2FSTexture::width |
◆ height
| uint32_t s_T2FSTexture::height |
◆ name
| uint8_t* s_T2FSTexture::name |
◆ currentFrame
| uint32_t s_T2FSTexture::currentFrame |
◆ frameData
| uint8_t* s_T2FSTexture::frameData |
◆ paletteData
| uint8_t* s_T2FSTexture::paletteData |
◆ paletteRed
| uint8_t s_T2FSTexture::paletteRed[256] |
◆ paletteGreen
| uint8_t s_T2FSTexture::paletteGreen[256] |
◆ paletteBlue
| uint8_t s_T2FSTexture::paletteBlue[256] |
◆ paletteAlpha
| uint8_t s_T2FSTexture::paletteAlpha[256] |
◆ isValid
| uint8_t s_T2FSTexture::isValid |
The documentation for this struct was generated from the following file: