LibT2FS 0.1
C API for accessing TEngine data in memory.
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s_t2fs Struct Reference

This is the core LibT2FS object that you will be passing around. More...

#include <t2fs.h>

Data Fields

T2FSFileConfig config
 We might need different config for different files, these configs are pre-defined and contain info like expected endianness, schema file and our defined game ID. The config will be applied on t2fs_open() call. So when you wish to experiment, do it before t2fs_open().
t2fsInput input
 File input reading.
t2fsNode root
 Root node.
t_rnc rnc
 RNC decompression context.
t2fsNodemodels
t2fsNodetextures
t2fsNodelevels
t2fsNodespawnpoints
t2fsNodescenes

Detailed Description

This is the core LibT2FS object that you will be passing around.

Field Documentation

◆ config

T2FSFileConfig s_t2fs::config

We might need different config for different files, these configs are pre-defined and contain info like expected endianness, schema file and our defined game ID. The config will be applied on t2fs_open() call. So when you wish to experiment, do it before t2fs_open().

◆ input

t2fsInput s_t2fs::input

File input reading.

◆ root

t2fsNode s_t2fs::root

Root node.

◆ rnc

t_rnc s_t2fs::rnc

RNC decompression context.

◆ models

t2fsNode* s_t2fs::models

◆ textures

t2fsNode* s_t2fs::textures

◆ levels

t2fsNode* s_t2fs::levels

◆ spawnpoints

t2fsNode* s_t2fs::spawnpoints

◆ scenes

t2fsNode* s_t2fs::scenes

The documentation for this struct was generated from the following file: