#include <textures.h>
◆ node
◆ framesNode
◆ palettesNode
◆ header
◆ frameCount
| uint32_t s_t2fsTexture::frameCount |
◆ frameSize
| uint32_t s_t2fsTexture::frameSize |
◆ paletteCount
| uint32_t s_t2fsTexture::paletteCount |
◆ paletteSize
| uint32_t s_t2fsTexture::paletteSize |
◆ width
| uint32_t s_t2fsTexture::width |
◆ height
| uint32_t s_t2fsTexture::height |
◆ name
| uint8_t* s_t2fsTexture::name |
◆ currentFrame
| uint32_t s_t2fsTexture::currentFrame |
◆ frameData
| uint8_t* s_t2fsTexture::frameData |
◆ paletteData
| uint8_t* s_t2fsTexture::paletteData |
◆ paletteRed
| uint8_t s_t2fsTexture::paletteRed[256] |
◆ paletteGreen
| uint8_t s_t2fsTexture::paletteGreen[256] |
◆ paletteBlue
| uint8_t s_t2fsTexture::paletteBlue[256] |
◆ isValid
| uint8_t s_t2fsTexture::isValid |
The documentation for this struct was generated from the following file: